About This Game Cahors has always been your life; you never had any interest in leaving. The small French town is the landscape of all your memories: the sweet and the bitter.Cahors Sunset is a light-RPG in which you control the decisions of an old French man. In this game your goal is try to keep the main character alive for as long as you can through the decisions you make each month. Every action you take has an effect on your character and not all choices are good; many contain unwanted side effects. The idea is to balance the positive and negative effects of each action you take and the impacts they have on the old man's health. 7aa9394dea Title: Cahors SunsetGenre: Indie, RPG, SimulationDeveloper:LocomotivahPublisher:LocomotivahRelease Date: 12 Jan, 2015 Cahors Sunset Full Crack [full Version] Like me, you probably read the description of Cahors Sunset and quickly decided whether you were interested or not, and if the concept didn't grab you outright, I doubt it will win you over even with its many charms.In Cahors Sunset you play Valentin Puget a 65 year old French man, with the goal of keep him as healthy and happy as possible as he approaches man's inevitable end. Each month you are presented a choice of three activites for Valentin to perform. Each choice will affect his six attributes, anxiety, social life, mood, weight, money, and physical health. For example, going to Paris with a friend may raise your mood, and social life, but will be a large blow to your wallet. If any of your attributes fall below 25, you put Valentin at risk of death. Some events however, are out of your control. These seemingly randomized events will yield a loss or gain to your attributes, but even when things don't go your way the consequences are measured enough to avoid feeling cheap. As each year passes and Valentin ages you will take a penalty to your attributes, and be given a choice to select a new year's resolution which will passively affect your stats every month. Vowing to travel less may slightly increase your funds but lower your social life.The light RPG mechanics work well enough, but to me the story is really the games main draw and it delievers it well. As each month game unfolds, you will uncover snippets about Valentin's life, loves and loss. It begins with the story of his parents, and makes its way to present day. The game also sets the stage with current events unfolding in 20th century France.The game was clearly made on a budget, but the developer made smart decisions for the presentation which bolster the solid writing. Each screen has a backdrop of a beautiful photo from France, taken from Flickr. Although they are all from different artists, they feel surpsingly cohesive and are unified with a Sepia filter. The royalty free music chosen blends well the photography, making for a languid, melancholy atmosphere. I wish perhaps though, the photographs could have been credited strictly in the credits. Its a minor complaint, but something about Flickr being referenced outright when I'm in 1960s France is a little mood breaking. Also a zooming effect performed on some of the the photograpy leaves a strange rippling effect which can be a bit distracting. It could be an issue with my monitor though.I suppose now the its time to ask the question lingering the back of everyone's minds when discussing these more expiremental games. Is it any fun? Well, I don't know if "fun" is neccesarily right word to apply here. I think instead I would choose to say that Cahors Sunset is "affecting". I can't ever recall imagining what it's like to be an old man 1960s France, or the last time a game made me really and truly think about aging and how I will look back on my own story in the years to come. To me that makes Cahors Sunset a success, and I'm glad I got the chance to experience it.Again, it's difficult to recommended this anyone who is not intially open to the concept, but if you find yourself among the curious, I think you should give it a try.If you like, check out my first impressions video on the game below.https:\/\/youtu.be\/5ZjKgQWGXSU. This game is really involved, the story in the game is beautifull and touching, at some point a tear rolled down my cheek , I would reccomend it.. Maybe it was the beautiful violin soundtrack, but this was a relatively emotional & unique experience, which i wouldn't have expected from a CYOA game about finance management.I do wish Toulouse had played better, I do not blame them for my death, in the end it was the increase in medicines pricing & having just bought & read the newspaper my lifestyle could not be sustained; I hope Matteo can find someone else to go the restaurant with as I died without being able to attend.. "Old age is just a record of one's whole life." - Muhammad AliBoy, wasn't that accurate and... depressing... in the right way, I guess. Okay, give me a moment to arrange an actual review from the crippling strike of empathy that I just took to my guts.Cahors Sunset is a unique mini game that invites you to become an elderly French man named Valentin Puget. You live and recount your life's tale, alongside witnessing many political changes of France's own history. Your main goal is to keep the old man alive as long as possible by making everyday choices like either drinking a fine wine, or simply visiting your doctor. You have to keep an eye on his social, financial, psychological and physical abilities to present a well balanced life. As months pass and the old man ages even more, he suffers certain ailments and penalties to all his stats. Every single thing that you choose to do carry both positive and negative consequences on different assets. Also, you are the object of happenstances of life that you have no control over, just as real life.Narration is elegant and realistic, shedding some light to the story of a life and an era while asking the player to emphasize himself\/herself with someone that resides in the winter of a life. Challenges of being old, vulnerable and fragile; living side by side with the possibility that it might be your last day on earth is heavy to say the least. You keep living, and living, and living... and at some point, you ask yourself: is this living?The game leaves you with a sudden urge to stop whatever you are doing, pick up the phone and call your grandparents; just so you can share something, anything with them while it still matters. It leaves you with a short, but strong experience that you can benefit from as a humane virtue.Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!. I have a review for this game, but I'm going to type a wall of text here in hopes that you can't see my review. Because I think there's a major point to this game that you can't ever have someone tell you about. I think you have to experience it.. I think you have to feel it. If you can come to that point on your own, it's a beautiful and amazingly well designed game for a very low price. The problem is, in my review I'm going to spoil what I believe the "secret" point of this game is. I know some of you will click it anyways and miss out. But I'm challenging you. Is $2 really so much to pay to believe in another human being? Just please. Trust me. Don't read the rest of this review until after you've at least played through the game once on your own. For those of you that insist on seeing it now, or for those of you who have played through once and are back now to read this, here is my review: This game is magnificent. It's not amazing as far as gameplay, sound, graphics.. No. It's clearly not meant to be that type of game, but is any visual novel really about the visuals? They're just an accentuation for the story you're being immersed in. The point of the game is the reason why I love it. I played the game for about 45 minutes. Just one play through. The first ten to fifteen minutes, I was treating it like another silly game I didn't care about.. Halfway through I started really getting interested in the story. It hooks you in and goes from using third person references to saying "You did this. You remember this. You were sad because." ... without you noticing, the game goes from telling you a story about someone else to engaging you in a story about yourself. At some point, I think year seven or so. The stories stop. The family history goes no further. You learn about your parents, how they met. You learn about yourself. You learn about your brothers, and how you struggled. You learn about your first love and how she was your pillar when times got hard. When times became harder she was only there for you more. And then suddenly the history stops. The GAMEPLAY stops. And you're asked.. there really a reason to balance your life? To prolong your suffering and loneliness? To keep thinking about things. To keep hoping for another love as deep and fulfilling as the one you lived. And at that point I realized. This game lies to you. The game tells you the point is to keep yourself alive as long as possible. And yes, you can do that for the leaderboards if you like. You can be a robot and experience life in the most optimal way for survival. Or you can do what you feel is right as you come to terms with death. In my own final days, I visited many loved relatives and friends. Put aside money for my children, even when I didn't have any. Went out to theatre and surrounded myself with people I cared for. People stole from me and silly things would bother me.. And one day the money ran out and I died. I cried a little bit but.. I died living to the fullest. And that. That is what I think this game is truly about. It's not a grind to live as long as you can. It's only a grind for as long as it takes for you to realize that grinding your life away is NOT the life you should want to live. At that point the game teaches you something deep about yourself and allows you to come to terms with human mortality. For that reason I believe this game is magnificent. But who knows. I might be seeing magic where there is nothing. Perhaps it wasn't their intention. Regardless, I'm very glad for what I got out of this game.. I'm kind of sad I would have missed it if it wasn't so cheap. 10 out of 10 . Thank you to the people who worked on this gem.. It's a very sad tale about an old man remembering his life while trying to stay alive as long as possible. It's short, but it's good.. Well, that's a cheap game so I guess you shouldn't expect much in the first place.Unfortunately I'm giving this thumbs up not because I enjoyed it very much but mainly because there are enough bad reviews already and this game is not actually bad. It's not too good either.The idea behind the game is nice, that's a very light life-simulator of an old man, you make decisions and and they affect your stats, and you have to raise your stats as much as possible. That's pretty much it.Very light and casual, and maybe you should buy it on sale of you may enjoy this type of game.Unfortunately the game doesn't live to its potential, which it does have, in my opinion. Every game, as simple and minimal as it is, and with the weakest (or complete lack of) gameplay, can still leave a positive impression with a good story.Cahors Sunset does have a story, and even though the game is pretty much a slideshow of pictures it could quite much get to me completely with a good story.The opportunity wasn't taken, though, and the story is rather generic, with short, laconic sentences which don't really get to you. The choices you're making, also don't really make up to one whole story, and actually have not much of a connection to each other, but they quickly become a random mess of events which in more "advanced" levels even start repeating itself.Well, shame on me, as this is a 'thumbs up' review and I mainly \u2665\u2665\u2665\u2665\u2665ed about the game.I still believe that the concept is good and that it's OK for casual sessions of 5-10 minutes if you're like me and usually don't have HOURS to spend playing.And as I said in the beginning, this game is not actually BAD. It just doesn't go far beyond this level, even though I feel it could. Which is also a shame.. Seems like a tribute tale to those who have left this earth, it's a story about a older man in France trying to live out his last days as long as possible. Simple game play mechanics that seem to have an optimal strategy, the reason you would want to look at this game is more for the emotional side more then anything else. It's got a story that feels like one of an old distant relative, and is the main reason why I'm recommending the game. Otherwise, it's proably not the game for you.Some gameplay footage and info also included here: http:\/\/youtu.be\/BYk8s19IurU
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